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Game Audio Training Series
Remaking Nautilus Riptide
Introduction (4:31)
Downloading the Sounds
Adding the Splash Sounds (13:32)
Adding the Pan Hit Sound Part 1 (8:57)
Adding the Pan Hit Sound Part 2 (7:47)
Adding Water on Hot Grill Sound (8:43)
Adding a Whoosh Sound (6:22)
Cleaning up Our Sound! (3:13)
Recreating Link's Spin Attack
Introduction (3:02)
Download the Sounds
Setting Up the Session (3:59)
Initial Sword Draw (7:23)
Ending Clank (10:03)
Single Charge (13:33)
Wind Movement (18:33)
Additional Impact Flare (18:08)
Adding Reverb and Echo (4:40)
Limiters and Exporting (6:38)
Recreating Greninja's Water Shuriken
Intro (2:26)
Downloading the Sounds
Charge Up Sound (11:06)
Release Sound (9:34)
Shuriken Travel (10:03)
Reverb, Limiters, and Exporting (9:44)
Recreating Braum's Glacier Attack
Intro (4:59)
Downloading Braum Glacial Fissure
Starting with the Ice Box (12:29)
Adding Ice Water (7:41)
Adding Wooshes (8:39)
Adding a HiHat (4:53)
Reverb and Exporting (8:30)
Hat Trick FMOD
Important Notice About Hat Trick
Downloads
Getting Started with FMOD, Unity, and Hat Trick (10:41)
Installing FMOD (5:47)
Creating an Assets List (4:07)
Assets List
Creating our First Event in FMOD (7:30)
Navigating Unity (7:13)
How to Use Debug.Log in Scripting (8:39)
Playing our First Sound in Unity (9:39)
Figuring Out Where to Put our Sounds in the Scripts (10:04)
Creating the Rest of our Events (6:08)
How to add a Stop Event in FMOD (13:13)
Hat Trick Extras
Adding A UI Sound (6:16)
Adding a Fuse Sound (6:38)
Adding 3D Sounds via PlayoneShot (13:00)
Adding Spacial Sound (4:05)
Adding a Timer (20:29)
Roll A Ball FMOD
Roll a Ball Intro (6:27)
Roll a Ball Sounds
Adding Parameter Control for Points (14:15)
Adding a Win Sound (4:22)
Adding a Rolling Sound (17:34)
Using Snapshots (7:10)
2D Roguelike
Download the Sounds!
2D Rougelike [Pt.1] - Project Import and Damage Sound (18:39)
2D Rougelike [Pt.2] - Finishing Sounds and Region Rendering (14:40)
2D Roguelike [Pt.3] - Integrating FMOD and Player Move Sounds (20:53)
2D Roguelike [Pt.4] - Mixing and Finalizing Sounds (18:58)
Bonus FMOD/Unity Vids
Adding 3D Sound to FMOD (6:10)
Making a Sound Manager in Unity (8:24)
Extras
How to Use OBS (9:29)
Batch Exporting with Reaper (3:58)
What Makes Up a Sound Effect? (11:37)
Micro vs. Macro Sound Design (9:00)
Adding the Pan Hit Sound Part 1
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